===NEW ITEMS===

This is a list of new items introduced in content update 2.3.1.

===IRIDESCENT ITEMS===

Death's Harp (Iridescent):
Weapon (Magic)
* Cast Speed: Average
* Charge Speed: Average
* Damage: 250.0x8
* On hit, gain Haste X and Speed X for 5.0s.
* Inflicts Shock, Freeze, and Ignite for up to 5.0s on hit.

Force of Nature (Iridescent):
Armor (Helmet)
Protection XX
* +20.0 maximum health.
* Adds 100.0-250.0 damage to all attacks against Shocked enemies.
* Adds 100.0-250.0 damage to all attacks against Frozen enemies.
* Adds 100.0-250.0 damage to all attacks against Ignited enemies.

The Art of War (Iridescent):
Armor (Leggings)
No Enchantments
* +20.0 maximum health.
* Restore 10.0-15.0 health whenever you hit an enemy.
* Adds 100.0 damage to attacks for every level of Resistance (up to 500.0 damage with Resistance V).

Charm of Purpose (Iridescent):
Accessory (Hybrid)
Hotbar Stats:
* Enemies you attack are marked as Bleeding for 10.0s.
Off-Hand Stats:
* +20.0 maximum health.
* Adds 250.0-400.0 damage against Bleeding enemies.
* You are immune to nonlethal damage while affected by Bleeding.

===UNIQUE ITEMS===

Runeleaf Scythe (Unique):
Weapon (Melee - Hoe)
Sharpness M
* +75% attack speed.
* 20% chance to inflict 100.0 bleed damage over a period of 1.0s.

Coalescence (Unique):
Weapon (Magic - Channeled)
* Channel Speed: Very Fast
* Damage: 60.0x3
* Gain 25.0 extra damage for every level of Haste (up to 250.0 at Haste X).

Mountain Cleaver (Unique):
Weapon (Melee - Axe)
Sharpness D, Knockback II
* +50% attack speed.
* Adds 15.0 damage to all melee attacks for every 10 Strength (up to 300.0 at Strength CC).

The Ram's Horn (Unique):
Weapon (Ranged - Sniper Rifle)
* Fire Rate: Very Slow
* Ammo: Gold Nugget
* Damage: 150.0
* Deals 10.0x damage on headshot.
* 200% increased knockback.
* Knockback from this weapon cannot be resisted.

Hulaak's Warcry (Unique):
Weapon (Magic - Buff)
* Radius: 20 blocks
* Cooldown: 30 seconds
* Players within radius gain Strength CC for 10.0s.

Vraast's Banner (Unique):
Accessory (Shield)
While equipped in off-hand:
* +15.0 maximum health.
* 20% chance to freeze enemies for 5.0s with melee attacks.
* Restore 50.0 health whenever you hit a frozen enemy.

Runeleaf Crest (Unique):
Armor (Helmet)
Protection XX
* +30% movement speed.
* +15.0 maximum health.
* You have Regeneration X (refreshes every 5.0s).
* Adds 150.0-300.0 damage to all melee attacks.

The Azure Ring (Unique):
Armor (Helmet)
Protection XX
* +15.0 maximum health.
* Adds 75.0-150.0 damage to all ranged/magic attacks.
* You have Haste X (refreshes once every 5.0s).

Stoneforge Greathelm (Unique):
Armor (Helmet)
Protection XX
* -50% movement speed.
* +15.0 maximum health.
* 35% chance to inflict Slowness IV for 5.0s with all your attacks.
* Adds 250.0 damage to all melee attacks against slowed enemies.

Hulaak's Jaw (Unique):
Armor (Helmet)
Protection XX
* +15.0 maximum health.
* Adds 250.0-400.0 damage to all attacks against Frozen enemies.
* 25% chance for your ranged/magic attacks to freeze enemies for 5.0s
* 35% chance for your melee attacks to freeze enemies for 5.0s.

Lightning Coil (Unique):
Armor (Chestplate)
Projectile Protection X, Blast Protection X
* +15.0 maximum health.
* Restore 10.0 health every second.
* 25% chance to Shock enemies within 5 blocks for 5.0s whenever you attack.

Runeleaf Leggings (Unique):
Armor (Leggings)
Projectile Protection XX
* +15.0 maximum health.
* Restore 12.0 health whenever you hit an enemy with a melee attack.
* Restore 6.0 health whenever you hit an enemy with a ranged/magic attack.

Striking Fury (Unique):
Armor (Leggings)
Projectile Protection XX
* +15.0 maximum health.
* 30% chance to gain Speed X for 15.0s whenever you take damage.

Stoneforge Greaves (Unique):
Armor (Leggings)
Protection X, Projectile Protection X
* -50% movement speed.
* +15.0 maximum health.
* You are immune to Levitation.
* Adds 75.0-150.0 damage to all ranged/magic attacks.

Thunderstep (Unique):
Armor (Boots)
Depth Strider X, Feather Falling X
* +50% movement speed.
* +15.0 maximum health.
* Adds 200.0-350.0 damage to all attacks against Shocked enemies.

===OTHER ITEMS===

Spinal Tap (Mythic):
Weapon (Melee - Axe}
Sharpness D
* +60% attack speed.
* Adds 200.0-350.0 damage to all melee attacks.
* 30% chance to Ignite enemies for up to 5.0s.
* 30% chance to Freeze enemies for up to 5.0s.

Occam's Razor (Mythic):
Weapon (Melee - Sword}
Sharpness D
+75% attack speed.
* Adds 15.0 Chaos damage to all melee attacks.

Fallen Ashes (Mythic):
Accessory (Hotbar)
* Inflicts Slowness I on enemy monsters/bosses you attack for up to 10.0s.

Lifegain Soup (Mythic):
Accessory (Hotbar)
* Whenever you hit an enemy monster/boss, gain Regeneration V for up to 10.0s.

Horned Helmet (Mythic):
Armor (Helmet)
Protection XV, Projectile Protection XV
* +15.0 maximum health.
* You have Strength LXV (Refreshes every 8.0s).
* Adds 25.0-75.0 damage to all melee attacks.

Mind Shield (Mythic):
Armor (Helmet)
Protection XX
* +30% movement speed.
* +20.0 maximum health.
* Set your gold hearts to 40.0 for 10.0s once every 5.0s.

Bloodscreech (Mythic):
Armor (Helmet)
Protection XX
* +10.0 maximum health.
* 50% chance for your melee attacks to deal 30.0 bleed damage over a period of 1.5s.
* 25% chance for your melee attacks to deal 60.0 bleed damage over a period of 1.5s.

Golem Skull (Mythic):
Armor (Helmet)
Protection XV
* +10.0 maximum health.
* Adds 75.0-150.0 damage to all melee attacks.
* Adds 10.0 Chaos damage to all melee attacks.

Frostwraith Platemail (Mythic):
Armor (Chestplate)
Protection XV, Projectile Protection XV
* +15.0 maximum health.
* 20% chance for your attacks to Freeze enemies for up to 5.0s.
* Adds 50.0-100.0 damage to all attacks against Frozen enemies.

Hatemail (Mythic):
Armor (Chestplate)
Projectile Protection XX
* +15.0 maximum health.
* 20% chance for your attacks to Ignite enemies for up to 5.0s.
* Adds 50.0-100.0 damage to all attacks against Ignited enemies.

Frostburn Tunic (Mythic):
Armor (Chestplate)
Projectile Protection XX
* +10.0 maximum health.
* Adds 50.0-100.0 damage to all attacks against Frozen enemies.
* Adds 50.0-100.0 damage to all attacks against Ignited enemies.

Blighted Tunic (Mythic):
Armor (Chestplate)
Projectile Protection XX
* +10.0 maximum health.
* Adds 10.0 Chaos damage to all ranged/magic attacks.
* Adds 20.0 Chaos damage to all melee attacks.

Hopetassel (Mythic):
Armor (Leggings)
Blast Protection XV, Projectile Protection V
* +15.0 maximum health.
* You have Resistance IV (refreshes every 5.0s).
* Restore 8.0 health whenever you hit an enemy.

Corpse Shroud (Mythic):
Armor (Leggings)
Projectile Protection XX
* +10.0 maximum health.
* Restore 5.0-10.0 health whenever you hit an enemy.
* Adds 10.0 Chaos damage to all attacks.

Studded Skirt (Mythic):
Armor (Leggings)
Blast Protection XV, Projectile Protection XV
* +15.0 maximum health.
* Adds 25.0-75.0 damage to all ranged/magic attacks.
* Restore 3.0-7.0 health whenever you hit an enemy.

Ragelust (Mythic):
Armor (Leggings)
No Enchantments
* -50% movement speed.
* +20.0 maximum health.
* You have Strength C (Refreshes every 10.0s).

Elemental Overload (Mythic):
Armor (Leggings)
Protection X, Blast Protection X, Projectile Protection X
* +15.0 maximum health.
* 5% chance for your attacks to Freeze enemies for up to 5.0s.
* 5% chance for your attacks to Shock enemies for up to 5.0s.
* 5% chance for your attacks to Ignite enemies for up to 5.0s.

Soulforge Boots (Mythic):
Armor (Boots)
Depth Strider X, Feather Falling X
* +50% movement speed.
* +15.0 maximum health.
* Restore 10.0 health whenever you take damage.

Mountainstride (Mythic):
Armor (Boots)
Depth Strider X, Feather Falling X
* -80% movement speed.
* +30.0 maximum health.
* You have Resistance IV (Refreshes every second).

Moonfury (Mythic):
Armor (Boots)
Depth Strider X, Feather Falling X
* +40% movement speed.
* 10% chance to fully restore your gold hearts whenever you hit an enemy.

Windrusher (Mythic):
Armor (Boots)
Depth Strider X, Feather Falling X
* +15.0 maximum health.
* 50% chance to gain Haste V for 8.0s whenever you attack.
* 50% chance to gain Speed V for 8.0s whenever you take damage.

Sludgestep (Mythic):
Armor (Boots)
Depth Strider X, Feather Falling X
* +30% movement speed.
* 20% chance to cast Toxic Nova whenever you attack.
* Toxic Nova inflicts 90.0 Toxin damage over a period of 1.5s to all enemies within 5 blocks.

Assassin's Acrimony (Superior):
Flask
* Cooldown: 20.0s
* Gain Haste X for 10.0s.
* Restores full health on use.

Sentinel's Stability (Superior):
Flask
* Cooldown: 20.0s
* Gain Regeneration X for 10.0s.
* Gain Waterbreathing for 10.0s.

Rabbit's Rush (Superior):
Flask
* Cooldown: 20.0s
* Gain Speed V for 10.0s.
* Gain Jump Boots II for 10.0s.
* Removes Slowness on use.
* Removes Levitation on use.

Tanuki's Tenacity (Superior):
Flask
* Cooldown: 20.0s
* Gain Strength C for 10.0s.
* Suffer Blindness for 3.0s.