===INTRO===

This is a list of every single reworked armor set and new item in Update 2.2.2.

===SET CHANGES===


Singularity Armor Set (Iridescent):
* Singularity Bascinet:
- Maximum health increased to 30.0 (from 20.0).
- Movement speed penalty has been removed.
- Now adds 350.0-500.0 damage to all melee attacks.
- Set Bonus | Strength increased to 200 (from 100).
* Singularity Veil:
- Now adds 250.0-400.0 damage to all ranged/magic attacks.
* Singularity Crown:
- Maximum health increased to 20.0 (from 10.0).
- Movement speed bonus has been removed.
- Now restore 50.0 health over a period of 5.0s whenever you hit an enemy.
- Set Bonus changed to Regeneration X + Strength C.
* Chestplate:
- Now gives Fire Resistance along with Resistance IV.
- Effects now refresh every second.
* Leggings:L
- Resistance removed.
- Knockback resistance increased to 100%.
- Now adds 30.0-50.0 Chaos damage to all attacks.
* Boots:
- Maximum health removed.
- Now gives immunity to slowness/freezing.

Titan Armor Set (Legendary):
* Each piece now gives +20.0 health (instead of a split between +15.0 health for helm/boots and +25.0 health for chest and leggings).
* Helmet | Resistance IV now refreshes once every 5.0s.
* Chestplate| Now fully restores your health once every 8.0s.
* Leggings | Now restores 5.0 health whenever you take damage.
* Boots | Fire Resistance now refreshes once every 5.0s.

Redeemer's Armor Set (Legendary):
* Helmet | Now adds 10.0 Chaos damage to all ranged/magic attacks.
* Chestplate | Now gives Resistance IV and Fire Resistance (Refreshes every 8.0s).
* Leggings| Effects now refresh once every 2.0s (from 10.0s).
* Boots | Now adds 85.0 damage to all ranged/magic attacks.

Dragonscale Armor Set (Legendary):
* Set Bonus changed to Strength C + Haste IV
* Helmet | Now adds 100.0-250.0 damage to all melee attacks.
* Chestplate | Now gives Resistance IV and Fire Resistance (Refreshes every 7.5s).
* Leggings | Now restores 10.0 health whenever you hit an enemy.
* Boots | New effect: 35% chance to inflict 60.0 Bleed damage over a period of 1.5s with all melee attacks.

Celestial Armor Set (Exalted):
* Set Bonus changed to Resistance IV + Regeneration IV
* Helmet | Now restores 6.0 health whenever you hit an enemy.
* Chestplate | Now restores 4.0 health whenever you take damage.
* Leggings | Now gives Fire Resistance (Refreshes every 5.0s).
* Boots | Now gives a 10% chance to gain Speed V for 5.0s after taking damage.

Shadewalker Armor Set (Exalted):
* All pieces now have the same movement speed (20%).
* Helmet | Now adds 20.0 damage to all attacks.
* Chestplate | Now restores 10.0 health whenever you hit an enemy.
* Leggings | Now gives Fire Resistance (Refreshes every 5.0s).
* Boots | Now adds 5.0-15.0 Chaos damage to all melee attacks.

Archmage Armor Set (Exalted):
* All pieces now have +25% movement speed.
* Helmet:
- Now adds 15.0-45.0 damage to all ranged/magic attacks.
- Knockback resistance removed.
* Chestplate | Fire Resistance now refreshes every 5.0s (from 10.0s).
* Leggings:
- Jump Boost has been removed.
- New effect: 10% chance to fully restore gold hearts after taking damage.
* Boots:
- Movement speed reduced to 25% (from 60%).
- New effect: Jump Boost III (Refreshes every 5.0s).

Clockwork Armor Set (Exalted):
* Set Bonus:
- Total strength increased to Strength L (from Strength XL).
- Strength is now a passive effect.
* Helmet | Now adds 25.0-75.0 damage to all melee attacks.
* Chestplate | Now gives Fire Resistance (Refreshes every 5.0s).
* Leggings | Now gives Haste IV (Refreshes every 5.0s).
* Boots | New effect: 25% chance to deal 30.0 Bleed damage over 1.5s with all melee attacks.

Byzantite Armor Set (Superior):
* Helmet | Knockback Resistance increased to 50% (From 25%).
* Chestplate:
- Maximum health increased to 10.0 (from 5.0).
- Now restores 3.0 health every second.
* Leggings:
- Maximum health increased to 10.0 (from 5.0).
- Now restores 2.0 health whenever you hit an enemy.
* Boots | Knockback Resistance increased to 50% (From 25%).

Firesong Armor Set (Superior):
* Helmet:
- Movement speed increased to 30% (from 15%).
- Maximum health has been removed.
- Now adds 15.0 damage to all attacks.
* Chestplate:
- Maximum health increased to 10.0 (from 5.0).
- Movement speed has been removed.
- Now gives Fire Resistance (Refreshes every 5.0s).
* Leggings:
- Maximum health increased to 10.0 (from 5.0).
- Movement speed has been removed.
- New effect: 25% chance to gain Speed III for 5.0s whenever you take damage.
* Boots:
- Movement speed increased to 30% (from 15%).
- Maximum health has been removed.
- Now adds 5.0 Chaos damage to all attacks.

Raider's Armor Set (Superior):
* Set Bonus:
- Strength is now a passive effect.
- No longer grants 2.0 health restored per hit.
* Maximum health increased to 7.5 on all pieces (from 5.0).
* Helmet | Now adds 35.0 damage to all melee attacks.
* Chestplate | Now restore 5.0 health whenever you hit an enemy.
* Leggings | New effect: 15% chance to ignite enemies for 5.0s with all melee attacks.
* Boots | Now adds 35.0 damage to all melee attacks.

Falcon Armor Set (Superior):
* Set Bonus changed to Haste IV
* Helmet:
- Movement speed increased to 20% (from 10%).
- Maximum health has been removed.
- New effect: You have 10.0 gold hearts for every level of Haste.
* Chestplate:
- Movement speed increased to 20% (from 10%).
- Maximum health has been removed.
- Now adds 50.0 damage to all melee attacks.
* Leggings:
- Movement speed increased to 20% (from 10%).
- Maximum health has been removed.
- Now adds 20.0 damage to all ranged/magic attacks.
* Boots:
- Movement speed increased to 20% (from 10%).
- Maximum health has been removed.
- New effect: Gain Speed equal to your level of Haste.

Mithril Armor Set (Rare):
* All pieces now grant +5.0 maximum health (from 2.5).
* +10% movement speed has been removed from all pieces.
* Helmet | Now gives +20% knockback resistance.
* Chestplate | Now restores 1.0 health every second.
* Leggings | Now restores 1.0 health whenever you hit an enemy.
* Boots | Now gives +20% knockback resistance.

Rune Priest Armor Set (Rare):
* Helmet:
- Maximum health increased to 5.0 (from 2.0).
- Now gives Fire Resistance (Refreshes every 10.0s).
* Chesplate:
- Maximum health increased to 5.0 (from 3.0).
- Now restores 10.0 health every 8.0s.
* Leggings:
- Maximum health increased to 5.0 (from 3.0).
- New effect: 10% chance to gain Speed II for 5.0s whenever you take damage.
* Boots:
- Maximum health increased to 5.0 (from 2.0).
- Now gives +30% knockback resistance.

Berserker's Armor Set (Rare):
* Set Bonus | Strength is now a passive effect.
* Helmet:
- Maximum health has been removed.
- Now gives +20% movement speed.
- Now adds 5.0 damage to all melee attacks.
* Chestplate:
- Maximum health increased to 5.0 (from 2.5).
- Now adds 3.0 Chaos damage to all melee attacks while you have Strength.
* Leggings:
- Maximum health increased to 5.0 (from 2.5).
- Now adds 3.0 Chaos damage to all melee attacks while you have Strength.
* Boots:
- Maximum health has been removed.
- Now gives +20% movement speed.
- Now adds 5.0 damage to all melee attacks.

Aquir Armor Set (Rare):
* Helmet:
- Maxmimum health has been removed.
- Now gives +30% movement speed.
- New effect: You have 10.0 gold hearts while you have Waterbreathing (Refreshes every 10.0s).
* Chestplate:
- Movement speed has been removed.
- Maximum health increased to 5.0 (from 2.0).
- Now adds 1.5 Chaos damage to all ranged/magic attacks while you have Waterbreathing.
* Leggings:
- Movement speed has been removed.
- Maximum health increased to 5.0 (from 3.0).
- Now adds 1.5 Chaos damage to all ranged/magic attacks while you have Waterbreathing.
* Boots:
- Maxmimum health has been removed.
- Now gives +30% movement speed.
- New effect: You have Haste IV while you have Waterbreathing (Refreshes every 5.0s).

Rushwalker Armor Set (Uncommon):
* Set Bonus | Speed increased to III (from I).
* Boots | Enchantments decreased by 1 level.

Hard Leather Armor Set (Uncommon):
* Helmet | Maximum health increased to 2.5 (from 1.0).
* Chestplate | Maximum health increased to 2.5 (from 1.5).
* Leggings | Maximum health increased to 2.5 (from 1.5).
* Boots | Maximum health increased to 2.5 (from 1.0).

Pleated Armor Set (Uncommon):
* Set Bonus | Strength increased to IV (from I).
* Movement speed increased to 10% on all pieces (from 5%).

Monk's Armor Set (Uncommon):
* Set Bonus | Regeneration increased to II (from I).
* Helmet | Now gives +4.0 maximum health.
* Chestplate | Now gives +6.0 maximum health.
* Leggings | Now gives +6.0 maximum health.
* Boots | Now gives +4.0 maximum health.

===NEW ITEMS===

Stormhowl (Iridescent):
Armor (Chestplate)
* Protection X, Projectile Protection X
* You have 10.0 gold hearts for every level of Haste.
* Gain Speed equal to your level of Haste.

The Chameleon (Iridescent):
Armor (Leggings)
* +15.0 Maximum health.
* 50% chance to gain Invisibility for 3.0s whenever you take damage.
* Gain a random positive effect for 5.0s every second while invisible.

Goresnarl (Exalted):
Weapon (Melee - Axe)
* No Base Attack Damage
* 50% status effect chance.
* Deals 15.0 Bleed damage over a period of 3.0s.
* Adds 250.0-400.0 physical damage to all melee attacks.

Slugbringer (Exalted):
Weapon (Melee - Sword)
* Smite LX
* 10% status effect chance.
* Deals 30.0 Bleed damage over a period of 3.0s.
* Deals 60.0 Toxin damage over a period of 3.0s.

Frostwraith Blade (Exalted):
Weapon (Melee - Sword)
* Sharpness CD
* +75% attack speed.
* Adds 10.0 Chaos damage to all melee attacks.
* 30% chance to freeze enemies for 5.0s with melee attacks.

Ether Reaver (Exalted):
Weapon (Melee - Scythe)
* Smite XXV, Sharpness C
* +60% attack speed.
* Adds 50.0-100.0 damage to all melee attacks.
* You have Fire Resistance (Refreshes every 5.0s).

Ranger's Cap (Exalted):
Armor (Helmet)
* Projectile Protection XV
* +25% movement speed.
* Adds 25.0-75.0 damage to all ranged/magic attacks.

Aquir Greathelm (Exalted):
Armor (Helmet)
* Protection XV
* +15.0 maximum health.
* Adds 50.0-100.0 damage to all melee attacks.

Spectre Hood (Exalted):
Armor (Helmet)
* Protection X, Projectile Protection X
* +15% movement speed
* +10.0 maximum health.
* Adds 25.0 damage to all your attacks.

Rage Unbound (Exalted):
Armor (Helmet)
* Protection XX
* Adds 5.0 Chaos damage to all melee attacks.
* Restore 5.0 health whenever you hit an enemy.

Crown of Dusk (Exalted):
Armor (Helmet)
* Protection V
* -40% movement speed.
* Adds 10.0 Chaos damage to all attacks.

Crystal Breastplate (Exalted):
Armor (Chestplate)
* Protection XX, Projectile Protection XX, Blast Protection XX
* -80% movement speed.
* You have Resistance IV (Refreshes every 5.0s).

The Brazen Bull (Exalted):
Armor (Chestplate)
* Protection X, Projectile Protection X
* +10.0 maximum health.
* 20% chance for your attacks to Ignite enemies for 5.0s.

Yeti's Pelt (Exalted):
Armor (Chestplate)
* Protection XV
* +10.0 maximum health.
* 20% chance for your attacks to Freeze enemies for 5.0s.

Heartbound Tunic (Exalted):
Armor (Chestplate)
* Projectile Protection XV
* -10% movement speed.
* +15.0 maximum health.
* Restore 6.0 health every second.

Channeler's Garb (Exalted):
Armor (Leggings)
* Projectile Protection XX
* +20% movement speed.
* Set your gold hearts to 20.0 (Refreshes every 9.0s).

Iridium Greaves (Exalted):
Armor (Leggings)
* Blast Protection XV
* +10.0 maximum health.
* Restore 5.0 health whenever you hit an enemy.
* Restore 5.0 health whenever you take damage.

Serpentscale Greaves (Exalted):
Armor (Leggings)
* Projectile Protection X, Blast Protection X
* +10.0 maximum health.
* Adds 15.0 damage to attacks for every level of Speed.

Destroyer Leggings (Exalted):
Armor (Leggings)
* Protection X, Projectile Protection X
* +10.0 maximum health
* Adds 5.0 Chaos damage to all melee attacks.
* Adds 25.0-75.0 damage to all melee attacks.

Phoenix's Rebirth (Exalted):
Armor (Boots)
* Depth Strider X, Feather Falling X
* +30% movement speed.
* +15.0 maximum health.
* You have Fire Resistance (Refreshes every 5.0s).

Phasewalk Boots (Exalted):
Armor (Boots)
* Depth Strider X, Feather Falling X
* +90% movement speed.
* You have Resistance III (Refreshes every 5.0s).
* Restore 5.0 health every second.

Tombstalker (Exalted):
Armor (Boots)
* Depth Strider X, Feather Falling X
* +50% movement speed.
* +10.0 maximum health.
* Adds 5.0 Chaos damage to all ranged/magic attacks.

Dread Cleaver (Superior):
Weapon (Melee - Axe)
* Smite X, Sharpness L
* +50% attack speed.
* 25% chance to inflict 30.0 Bleed damage over a period of 1.5s.

Aquir Sabre (Superior):
Weapon (Melee - Sword)
* Sharpness C
* +75% attack speed.
* 30% chance for your melee attacks to Freeze enemies for 5.0s.

Firebrand (Superior):
Weapon (Melee - Axe)
* No Base Attack Damage
* 100% status effect chance.
* Deals 500.0 Burning damage over a period of 2.5s.
* Status effects cannot stack.

Silence (Superior):
Weapon (Melee - Scythe)
* No Base Attack Damage
* Deals 10.0 Chaos damage whenever you hit an enemy.

Flameblast (Superior):
Weapon (Magic - Cast)
* Cast Speed: Average
* Charge Speed: Average
* Base Damage: 25.0x5
* Bolts are unaffected by gravity.
* 30% Critical strike chance.
* 2.5x damage on critical hit.

Dust Devil (Superior):
Weapon (Magic - Channeled)
* Channel Speed: Very Fast
* Base Damage: 20.0
* 20% chance to inflict Slowness on enemies for 3.0s.

Archer's Hood (Superior):
Armor (Helmet)
* Projectile Protection X
* +20% movement speed.
* Adds 25.0 damage to all ranged/magic attacks.

Giant's Helm (Superior):
Armor (Helmet)
* Protection X, Blast Protection X, Projectile Protection X
* -50% movement speed.
* +10.0 maximum health.
* Adds 50.0 damage to all melee attacks.

Burial mask (Superior):
Armor (Helmet)
* Protection VIII, Projectile Protection VIII
* +15% movement speed.
* 30% chance to set your gold hearts to 10.0 for up to 5.0s whenever you attack an enemy.
* Adds 15.0 damage to all your attacks.

The Darkeater (Superior):
Armor (Chestplate)
* Protection IX, Projectile Protection IX
* Adds 2.0 Chaos damage to all attacks.
* Restore 3.0 health whenever you hit an enemy.

Knight's Blessing (Superior):
Armor (Chestplate)
* Protection X
* +20% movement speed.
* +10.0 maximum health.
* Restore 2.0-4.0 health whenever you hit an enemy.

Emperor's Platemail (Superior):
Armor (Chestplate)
* Protection VIII, Projectile Protection VIII
* +15.0 maximum health.
* Restore 4.0 health whenever you take damage.

Crystal Plateskirt (Superior):
Armor (Leggings)
* Protection X, Fire Protection X, Blast Protection X, Projectile Protection X
* -5.0 maximum health.
* You have Resistance II (Refreshes every 5.0s).

Snakeskin Leggings (Superior):
Armor (Leggings)
* Projectile Protection XV
* +30% movement speed.
* +10.0 maximum health.
* Restore 4.0 health every second.

Dark Chainmail (Superior):
Armor (Leggings)
* Protection X, Projectile Protection X
* -25% movement speed.
* Adds 5.0 Chaos damage to all attacks.

Abysswalker (Superior):
Armor (Boots)
* Depth Strider X, Feather Falling V
* +25% movement speed.
* +10.0 maximum health.
* 10% chance to gain Speed X for 5.0s whenever you take damage.

Snowfall Boots (Superior):
Armor (Boots)
* Depth Strider V, Feather Falling X
* +60% movement speed.
* 10% chance for your attacks to Freeze enemies for 5.0s.

Unchained Horror (Superior):
Armor (Boots)
* Depth Strider V, Feather Falling V
* +30% movement speed.
* Adds 1.0 Chaos damage to all attacks for every 10 levels of Strength.

Cursed Saber (Rare):
Weapon (Melee - Sword)
* Sharpness XXXV
* +50% attack speed.
* Adds 2.0 Chaos damage to all melee attacks.

Battleaxe (Rare):
Weapon (Melee - Axe)
* Sharpness XL
* +35% attack speed.
* 20% chance to inflict 15.0 Bleed damage over a period of 1.5s.

Runic Greataxe (Rare):
Weapon (Melee - Axe)
* Sharpness C, Knockback II
* -30% attack speed.
* Adds 1.0 Chaos damage to all melee attacks.
* Restore 10.0 health whenever you attack an enemy.

Chilling Winds (Rare):
Weapon (Magic - Channeled)
* Channel Speed: Very Fast
* Base Damage: 10.0x3
* 10% chance to Freeze enemies for 5.0s.

Robber's Hood (Rare):
Armor (Helmet)
* Protection V
* +10% movement speed.
* Adds 10.0 damage to all ranged/magic attacks.

Vampiric Crown (Rare):
Armor (Helmet)
* Protection IV
* +8.0 maximum health.
* Restore 1.0 health whenever you hit an enemy.

Blessed Chestplate (Rare):
Armor (Chestplate)
* Protection VIII
* +5.0 maximum health.
* Restore 3.0 health whenever you take damage.

Barbarian Tunic (Rare):
Armor (Chestplate)
* Protection II, Projectile Protection V
* +5.0 maximum health.
* Adds 5.0 damage to all ranged/magic attacks.
* Adds 8.0 damage to all melee attacks.

Rotting Bonemail (Rare):
Armor (Chestplate)
* Protection IV, Projectile Protection IV
* +3.0 maximum health.
* +10% movement speed.
* Adds 15.0 damage to all attacks.

- Dark Leggings (Rare):

Armor (Leggings)
* Protection VI, Projectile Protection III
* +5.0 maximum health.
* Adds 1.0 Chaos damage to all attacks.

- Caster's Robe (Rare):

Armor (Leggings)
* No Enchantments
* +10% movement speed.
* Set your gold hearts to 10.0 (Refreshes once every 8.0s).

Strider Boots (Rare):
Armor (Boots)
* Depth Strider X
* +25% movement speed.
* +10.0 maximum health.

Frightwalker (Rare):
Armor (Boots)
* Feather Falling X
* +5.0 maximum health.
* 35% chance to gain Speed V and Jump Boots III for 5.0s after taking damage.

Splash Attack (Uncommon):
Weapon (Magic - Cast)
* Cast Speed: Average
* Charge Speed: Average
* Base Damage: 4.0x5

Fire Tendrils (Uncommon):
Weapon (Magic - Channeled)
* Channel Speed: Fast
* Base Damage: 10.0
* Ignites enemies on hit.

Harvest Winds (Uncommon):
Weapon (Magic - Channeled)
* Channel Speed: Very Fast
* Base Damage: 5.0
* Bolts are unaffected by gravity.