This is a list of all the new items introduced in 2.2.0.

===MELEE WEAPONS===

- Boundless Cruelty (Iridescent): Sharpness M. +90% attack speed. 100% status effect chance. Inflicts 300.0 toxin damage over a period of 1.0s.
- Dragon's Will (Iridescent): Sharpness M. +30% attack speed. 75% status effect chance. Deals 5000.0 burning damage over a period of 2.5s.
- Subjugation (Unique): Sharpness M. -25% attack speed. +15.0 HP. 50% chance to freeze enemies you attack for 5.0s.
- Thunderbolt (Unique): Sharpness D. +45% attack speed. +45% movement speed. +10.0 HP. 30% chance to shock enemies you attack for 5.0s.
- Blazing Fury (Unique): No attack damage. 100% status effect chance. Deals 2500.0 physical damage over a period of 2.5s.
- Thief's Pact (Unique): Sharpness D. +25% attack speed. 50% status effect chance. Deals 150.0 Toxin damage over a period of 3.0s.
- Despair (Corrupted): Deals 40.0 Chaos damage when you hit an enemy. 25% crit chance. 3.0x damage on crit. Strength has no effect.
- Blood Drinker (Corrupted): Sharpness D. +60% attack speed. +10.0 health while in main hand. 25% chance to fully restore your health on melee attack. Regeneration has no effect.
- Fleshrend (Corrupted): Sharpness M. +50% attack speed. 25% status effect chance. Deals 60.0 bleed damage over a period of 1.5s. Haste has no effect.
- Realmsplitter (Legendary): Smite C. Knockback II. Right-click to teleport to the target you are looking at.
- Thrunn of Looys (Legendary): Sharpness D. +25% attack speed. 10% Critical strike chance. +5% Critical Strike chance for every 10 Strength. Deals 5000.0 damage on a critical hit.

===RANGED WEAPONS===

- Vraast's Reach (Unique): Power C. Infinity. Ability: deals 750.0x5 damage. Freezes and blinds targets for up to 5.0s. Deals 50% less damage to players.
- Stratocumulus (Unique): 150.0 base damage. Burst fire (3 shots). Inflicts shock on hit. Take 500.0 damage whenever you hit an enemy.
- Caldera (Unique): 250.0x20 base damage. Shots are affected by gravity. Shots deal 50% less damage for each second in the air.
- Nightfall (Unique): No physical damage. Deals 300.0 Toxin damage over a period of 3.0s on hit.

===MAGIC WEAPONS===

- The Flood (Iridescent): 1000.0 base damage. Right-click to channel. Very Fast cast speed. Shocks enemies for up to 5.0s. Freezes enemies for up to 3.5s. Attacks from this weapon pass through walls.
- Vraast's Malice (Unique): 0.0-3000.0 base damage. Left-click to cast. Very Slow cast speed. Very Slow charge speed. Bolts explode after 1.5s in air. Recharges independently from equipment slots. Freezes and Blinds targets for up to 8.0s.
- Overcharge (Unique): 750.0x5 base damage. Left-click to cast. Very Fast cast speed. Very Slow charge speed. 35% critical strike chance. 2.0x damage on critical hit. Recharges independently from equipment slots.
- Eruption (Unique): 125.0x4 base damage. Right-click to channel. Insanely Fast cast speed. 25% chance to ignite enemies. -30% movement speed while held in main hand.
- Miasma (Unique): 0.0x3 base damage. Right-click to channel. Insanely fast cast speed. 25% status effect chance. Deals 300.0 Toxin damage over a period of 3.0s.
- Orb of Acceleration (Legendary): 65.0 base damage. Right-click to channel. Hits up to 5x per second. Gain Speed V for 15.0 seconds whenever you hit an enemy. Enemies gain Speed V for up to 15.0 seconds whenever they are hit.

===FLASKS/CONSUMABLES===

- Flask of Lifeforce (Legendary): Right-click to activate. Gain Regen. X for up to 10.0s. +10.0 maximum health for 5 minutes.

===ACCESSORY ITEMS===

- Eternal Catalyst (Iridescent): While in off-hand: +20.0 maximum health. 50% chance to add 10.0 chaos damage to ranged/magic attacks. 25% chance to add 40.0 chaos damage to ranged/magic attacks. 10% chance to add 80.0 chaos damage to ranged/magic attacks.
- Infernal Rage (Unique): While in off-hand: +50% movement speed. +10.0 maximum health. Your attacks ignite enemies.
- The Fortress (Legendary): +30.0 maximum health in main hand. Gain Resist. V for 5.0s after blocking with your main hand. Effect has a 10.0s cooldown.

===ARMOUR ITEMS===


- The Nomad (Iridescent): Helmet. Protection X, Projectile Protection X. +15.0 health while equipped. Gain speed equivalent to your level of regeneration.
- Act of Mercy (Iridescent): Chestplate. Protection XX. +10.0 health while equipped. Whenever you take damage, inflict Bleeding on your last targeted enemy. Deals 120.0 Bleed damage over a period of 1.5s.
- The Inquisitor (Iridescent): Leggings. Protection XX. +25% movement speed. +15.0 health while equipped. 25% chance to set your gold hearts to 30.0 after taking damage.
- Death's Door (Iridescent): Boots. No Enchantments. +70% movement speed. Whenever you take damage, 25% chance to gain Resist. V for 7.0s.
- The Vanguard (Iridescent): Boots. Depth Strider X, Feather Falling X. +60% movement speed. +15.0 HP while equipped. Adds 5.0 Chaos damage to attacks while you have Speed V or higher.
- Vraast's Chains (Unique): Chestplate. Projectile Protection XX. +15.0 health while equipped. 25% chance to freeze enemies you attack for 5.0s.
- Rimestride (Unique): Boots. Depth Strider X, Feather falling X. +25% movement speed. +10.0 health while equipped. You cannot be Slowed, Chilled, or Frozen.
- The Stormcaller (Unique): Helmet. Projectile Protection XX. +10.0 health while equipped. 20% chance to Shock enemies for 5.0s using ranged/magic attacks.
- Forgeheart (Unique): Chestplate. Projectile Protection XX. +20.0 health while equipped. You have Resist. IV. Your resistance cannot be altered in level or duration.
- Sahuvar's Mind (Unique): Helmet. Protection X, Projectile Protection X. +25% movement speed. +10.0 health while equipped. 15% chance for your attacks to inflict 150.0 Toxin damage over 1.5s.
- The Rat King (Unique): Leggings. Projectile Protection XX. +20.0 health while equipped. Your attacks deal 25.0 extra damage as Toxin damage.
- The Undaunted (Corrupted): Chestplate. Protection XX. +40.0 health while equipped. Adds 250.0 damage to ranged/magic attacks. Adds 500.0 damage to melee attacks. Resistance has no effect.
- Warbringer (Corrupted): Helmet. Protection XX. +10.0 health while equipped. Adds 2.0 chaos damage to all attacks for every 10 strength. You cannot have gold hearts.
- Cursed Shroud (Corrupted): Chestplate. Protection XX. You have Resistance V. 13% chance for enemy hits to deal lethal damage. Damage from lethal hits cannot be mitigated.
- Maelstrom (Corrupted): Boots. Depth Strider X, Feather Falling X. +75% movement speed. +10.0 health while equipped. Enemies you have shocked are also frozen for up to 5.0s. You are shocked while you are slowed, chilled, or frozen.
- Onslaught (Corrupted): Boots. Depth Strider X, Feather Falling X. +20.0 health while equipped. +150% movement speed. Speed has no effect.
- Seer's Vigil (Legendary): Helmet. Protection X, Blast Protection V, Projectile Protection V. +15% movement speed. +20.0 HP while equipped. You cannot be blinded.

===ARMOUR SETS===

- Lithaan's Armour Set (Iridescent):
SET BONUS: Regen. X + 40.0 gold hearts.
* Lithaan's Presence (Helmet): Protection XX. +10.0 health while equipped. Adds 50.0 damage to attacks for every level of speed.
* Lithaan's Dream (Chestplate): Projectile Protection XX. +10.0 health while equipped. Every 5.0s, restore 100.0 health over a period of 1.5s.
* Lithaan's Solitude (Leggings): Blast Protection XX. +10.0 health while equipped. 15% chance to fully restore your gold hearts after taking damage.
* Lithaan's Despair (Boots): Depth Strider X. Feather Falling X. +80% movement speed. +10.0 health while equipped. You cannot be knocked back.
- Immortal Armour Set (Legendary):
SET BONUS: Whenever you hit a monster/boss, set your gold hearts to 40.0 for 20.0 seconds.
* Immortal Mask (Helmet): Protection X, Blast Protection X. Resist. IV, +50% knockback resist.
* Immortal Cuirass (Chestplate): Projectile Protection X, Protection X. Regen. IV, +5.0 health while equipped.
* Immortal Leggings (Leggings): Projectile Protection X, Blast Protection X. Jump Boost III, +5.0 health while equipped.
* Immortal Treads (Boots): Depth Strider X, Feather Falling X. +80% movement speed.